Who Am I

I am an aspiring game designer with a strong academic foundation, having completed a four-year game design program at the University of California, Santa Cruz. My experience spans both physical and digital game development. In terms of physical games, I have independently designed the story, rules and created my own assets. For digital games, I possess a versatile skill set, capable of contributing to programming, art creation, and rule design. I love to learn more, learning three different game engines throughout my years of studying, Twine, Godot and Unreal Engine.

Experience:

Degrees


2024 Arts & Design: Games & Playable Media

University of Santa Cruz, Santa Cruz, CA


Works


2024 Ravenwood Grove

-Programmer (Godot) 

-Quality assurance


Spells Within

-Ideation


Can-A-Bliss

-Website designer


2023 Fontianalia

-Programmer (Twine)


Character Design

-Blender

-Aesprite


2022 Wanna join a cult?

-Background artist

Monster Bash

-Artist

-Designer

-Rule Writer

Leadership:

Japantown Youth Leaders (JYL):

  • Reach out to companies to see if they would like to assist in our mission to make Japantown, San Francisco and clean and safe place for everyone

  • Make sure everyone would sign up to help clean Japantowns streets, or volunteer at booths during certain events like the Cherry Blossom Festival

SOON Movement Global:

  • Coordinated rides for students who have no car and wanted to attend an event being held by the club in a different city

  • Coordinated bible study, prayer times and witnessing times

  • Set up sound and media for events

  • Had weekly meetings with other leaders about what we wanted to see within the ministry and how we would achieve that goal