Who Am I
I am an aspiring game designer with a strong academic foundation, having completed a four-year game design program at the University of California, Santa Cruz. My experience spans both physical and digital game development. In terms of physical games, I have independently designed the story, rules and created my own assets. For digital games, I possess a versatile skill set, capable of contributing to programming, art creation, and rule design. I love to learn more, learning three different game engines throughout my years of studying, Twine, Godot and Unreal Engine.
Experience:
Degrees
2024 Arts & Design: Games & Playable Media
University of Santa Cruz, Santa Cruz, CA
Works
2024 Ravenwood Grove
-Programmer (Godot)
-Quality assurance
Spells Within
-Ideation
Can-A-Bliss
-Website designer
2023 Fontianalia
-Programmer (Twine)
Character Design
-Blender
-Aesprite
2022 Wanna join a cult?
-Background artist
Monster Bash
-Artist
-Designer
-Rule Writer
Leadership:
Japantown Youth Leaders (JYL):
Reach out to companies to see if they would like to assist in our mission to make Japantown, San Francisco and clean and safe place for everyone
Make sure everyone would sign up to help clean Japantowns streets, or volunteer at booths during certain events like the Cherry Blossom Festival
SOON Movement Global:
Coordinated rides for students who have no car and wanted to attend an event being held by the club in a different city
Coordinated bible study, prayer times and witnessing times
Set up sound and media for events
Had weekly meetings with other leaders about what we wanted to see within the ministry and how we would achieve that goal